One system, your machine

Think it through. Watch it get made.

Talk it out in chat. DuoHand then opens the software you already own, does the work, and hands back the files — drawings, models, sheets, decks.

How deep it goes

Follow one collection, end to end

Jewellery is where DuoHand runs deepest today. Every step below is work it does in full, in your files.

  1. 01

    It takes the brief

    Tell it who the collection is for. It asks what a good designer would ask, then writes a brief a workshop can actually build from.

  2. 02

    It draws real directions

    Several directions, each with a point of view. Kill the ones that miss. It remembers a rejection as sharply as a yes.

  3. 03

    It argues with you

    Mark up any sketch. When a change would thin a wall or crowd a setting, it says so and shows you the number.

  4. 04

    It builds the family

    One piece becomes rings, pendants, earrings — proportioned against each other, sized to a real hand and a real neck.

  5. 05

    It fills the tech sheet

    Metal, stones, tolerances, finishes — every figure read straight off the model.

  6. 06

    It makes the book

    The deck you put in front of a buyer, laid out from the same pieces, ready the same day.

I need a brief

Say who the collection is for and what it has to do. DuoHand asks the questions a designer would ask — occasion, price band, metal, stone budget, who the buyer is — and writes a brief the workshop can build from.

Measured, to the millimetre

Every line ends in a number the bench can cut to

Wall thickness. Seat width. Prong position. Tolerance. A model holds them and says when one is wrong, so the tech sheet is read back off the piece.

Your workshop gets millimetres. Your client gets a render made from the same file.

  • A yes teaches it

    What you approve becomes the line it holds for the rest of the collection.

  • A no teaches it more

    The directions you kill are kept with the reason, so the same miss does not come back.

  • Your archive counts

    Pieces you have already made are read as evidence of how you work, not as pictures to copy.

  • It argues from it

    When a request would break that line, it says so before it draws.

Your own computer

Meets you where you already work

Install DuoHand Bench and connect it once. Duo then runs on your machine: it opens your files, drives your design software, reads what came out on screen, and reports every step. Anything that writes, runs or looks asks you first — once, for this task, or always.

  • Works in your files

    Opens what is already on your machine and saves the work back beside it.

  • Drives the software you own

    Illustrator and Rhino today, step by step, in the file you will hand over.

  • Checks its own work

    It looks at what it made, compares it to what you asked for, and fixes the gap.

  • Asks before every move

    Once, for this task, or always — you decide every time it wants to write, run or look.

What it hands back

Finished files, not conversation

  • A brief

    Written from your answers, in the language a workshop reads.

  • Sketch directions

    Several, each with a point of view and a reason.

  • A CAD model

    Built in Rhino on your machine, in the file your bench already uses.

  • A tech sheet

    Metals, stones, tolerances and finishes, read off that model.

  • Renders

    Made from the same file, so the picture and the piece agree.

  • A deck

    Laid out in Illustrator, ready to present.

Every model worth using

It runs on all of them, and picks

Claude, GPT, Gemini, DeepSeek and GLM for thinking; GPT Image, Gemini, Qwen and FLUX for pictures. DuoHand chooses per step — the sharpest model to argue about a direction, a fast one to answer a roll call, the right one to render.

When a better model ships it appears on the shelf. Your work stays where it is.

Who it is for

Built for people who make things

  • The designer working alone

    You keep the judgement and lose the nights spent redrawing the same ring in three sizes.

  • The brand with a house style

    It learns the line your collections hold and refuses to drift from it, season after season.

  • The workshop that gets the file

    Millimetres instead of impressions, in the format already on the bench.

Questions

The questions that matter

What can it actually hand me?

Finished files: briefs, drawings, 3D models, tech sheets and the deck you present. They land in your folders, in the formats your workshop and your clients already use.

What software does it drive?

Illustrator and Rhino today, on your own machine. The list grows as the hands do — the point is that it works your tools rather than asking you to move into a new one.

Will it design like me, or like the internet?

Like you. Every direction you approve and every one you kill teaches it your taste, and it holds that line across a whole collection.

What is left for me to do?

The judgement. Which direction is right, what the client actually meant, when a piece is worth fighting for. DuoHand takes the hours that never made a collection better.

How much does it cost?

You buy credit and spend it as you work. Every answer carries what it cost, and a three-page chapter runs about A$8.50.

What happens to work I have already done?

Bring it in. Old collections, sketches and photographs are read as evidence of how you work, and they sharpen what it draws next.

Can two people work on the same collection?

Yes. A collection is shared with the people you invite, and every decision on it stays with the piece rather than in someone's inbox.

Bring one piece. See what it hands back.

A brief, a sketch on paper, or a photograph of something you have already made.